Sleeping dogs figurine in the apartment. Find Collectibles in Sleeping Dogs: Definitive Edition




Each figurine - gives access to 1 Kung Fu admission to the school of martial arts
Below I will tell you where to find them.

First, you need to meet a girl named Tiffany at the Bam-Bam club. After meeting her, the figurines will be available on the map by pressing the "Q" button. There are 11 of them in the game.

Figurine No. 1

The first statuette is in the Bam-Bam club. After you have sung in karaoke, go up to the second floor and after the video a fight will begin. Push back enemies and run to the bar. The statuette will be there.

Figurine No. 2

The second figurine is in Winston's mom's kitchen. Run into the kitchen from the street, and the figurine will be on the kitchen table.

Figurine No. 3

The third statuette is in a Tibetan temple. You can get there either during an idle wandering, or during the "Future Bride" mission. One way or another, the statuette will be on the pedestal, there is still a monk standing next to it. Do not miss.

Figurine No. 4

The fourth statuette is on the pier. Again, you can get it while idly wandering around the city, or while doing the police case: "Pop Star Case 3". After spying and photographing, get out of the car, chatting up the man and take the figurine, it will stand on the box.

Figurine No. 5

The fifth statuette can only be obtained during the completion of the story mission, but if you missed the statuette, then the mission can be replayed from the social center. During the mission, you will have to jump on the roofs, then jump to the balcony and go into the apartment. The figurine will be on the coffee table. The task will be available after the middle of the storyline.

Figurine No. 6

The sixth statuette is in the K-bar. You can get there at any time, during a walk, or during a story mission, when you need to show a producer from the United States all the delights of Hong Kong. The statuette will stand on the bar, you just have to pick it up and that's it.

Figurine No. 7

The seventh statuette is located in the central hospital. You can get it at any time. The statuette will be on the registration desk, there is also a nurse standing there, so don't miss it.

Figurine No. 8

The eighth figurine is in the flower shop. You can get there both in your free time and during the mission: "The bride-to-be". After the video, get out of the car and go into the shop. The figurine will be on the table.

Figurine No. 9

The ninth statuette is located in the game den. To get there, you need a boat. Jump into the boat and go to the ship where the brothel is located. Once on the ship, go into the cabin, turn right and take the statuette. The stash is at the top of the map

Figurine No. 10

The tenth statuette can only be obtained during the mission. Having penetrated into the apartment of Fat, the temporary chairman, break the lock and take the figurine. Quest only after the middle of the game

Figurine No. 11

The eleventh and final statuette on the list can be found in the cemetery. Again, both during the free walk and during the mission.

Hong Kong. Nowadays. The deal is interrupted by a security guard who suddenly appears and the police immediately take action. We run after Naz, holding the acceleration button. To overcome obstacles, you must press the jump button. Our accomplice is caught, but we continue to run away. But this will not last long, soon they will "tie" us.

Meet Wei Shen, an undercover police officer. In the cell we meet an old friend Jackie Ma. After talking with him, we promise to help before he leaves. The command quickly frees us, gives instructions and sends us to conquer Hong Kong. We follow Jackie, entering the hotel, the local guys from the Dog's Eye gang begin to pester him. The hand-to-hand combat system is quite simple, but, moreover, multifaceted. We carry out various combinations of simple strokes displayed on the screen. We carry out a capture on opponents using a block. We will deal with the latter and completely cruelly - we grab it and, approaching the illuminated counter, press it with a curtain. We get to the restaurant, which is "run" by Winston's mother. After a little grating, Winston gives us a task. Let's follow Conroy to the backyard. The guys, it seems, did not understand who they contacted, and therefore decide to test us. We counterattack when the enemy's image turns red. We withstand a certain amount of time and go on a mission.

Blackmailing suppliers.

Psiyee appears to Winston. He wants to divide the controlled area. It also insults the memory of our sister. It's weird that Wei didn't react at all. Together with Jackie we collect money from four merchants. Some of them refuse to pay right away, so you have to work with your hands. If health is not enough, then you can buy food, since it is in abundance on the market. Then we will buy some clothes.

Susan's lunch.

Let's talk with a trader in the market. Susan gives us money for the lunch Chu gave her from the Goldfish Restaurant. Let's go there, in front of the restaurant we will meet opponents. We deal with them and transfer the money to Chu's assistant. We return to Winston.

Chase in the night market.

We'll find out from Kwan where we can find Min. As soon as he sees us, we immediately rush in pursuit. We overcome obstacles in the jump and try not to collide with people once again. We deal with the thugs, the latter will be placed in the trash can. We jump up and continue the fight on the roof. The last target is Min himself. It is useless to attack him, so we only counterattack and immediately carry out a series of attacks. The police are watching what is happening and arresting us. However, Wei is quickly released, but we have to educate Junior Inspector Teng about our business.

Robbery and delivery.

Waking up, we go out into the street and pick up the bike from the parking lot. We leave for the green target on the map. We are interested in Jackie and upcoming events that will help us "rise" in front of Winston. Nearby is the deal of the Dog's Eye, we go to the warehouse in the van. As usual, we deal with the thugs, we select the piercing-cutting objects that fall from them to facilitate the battle. Then we begin the pursuit of the cargo van. We push our rivals out of the way. To do this, attach to them from the side, press the hit button + direction. Finally, we overtake the main goal, push it off the road and pick up the goods - a cheap Cambria watch. Before we deliver them to Top-Glamor-Import, let's get away from the police. We ram the car a couple of times and, having come off, we complete the task.

Route transportation.

The most lucrative route belongs to Houndseye. Together with Winston's guys we go to Braimar Hill. Next stop is Lei Tun. Then we get to the Admiralty and disembark all the allies, while we ourselves follow the competing minibus. The most effective way to fill the bar for aggressiveness is by giving a signal in close proximity to an enemy vehicle. We pick up passengers and try to hide from pursuit. We ram enemy vehicles and try to maneuver through dense traffic. We drop off passengers near the night market.

The Pop Star Case 1.

We'll visit Ten and help her. We write an SMS to Min and go to the meeting point on the market. After talking to him, we get to the Pop Star, who in turn asks for money for the service, but tells where they can be obtained. The debtor is literally across the street along with the guard. We stamp the guard into the booth and take the money due. Back to the Pop Star, get the drugs. We quickly break free from the clutches of the police. We catch the first oncoming car and hide from pursuit. Then we call Ten, deliver the drugs to Min.

The Pop Star Affair 2.

We get to the park and deal with the bandits near the entrance to the drug den. Now we hack the video camera control panel. We are given six attempts. It is necessary to build the correct combination of numbers from one to nine. For example, we enter 9 8 7 6 - of which 9 8 turned out to be correct numbers, but not in their place; 7 is the correct number; 6 is an invalid number. Let's swap 9 and 8, and substitute 5. instead of 6. We get a new code - 8 9 7 5. The nine fell into place, the eight is still out of place. The five also turned out to be the correct number, but not in its place. Thus, we only have to change the 8th and 5th places and then we will receive the correct code - 5 9 7 8. We leave for the safe house to use the surveillance system. Turn on the TV, select the NORTH POINT section. We activate the only working chamber, identify the supplier (the one with the suitcase), aim the sight at him and press "Arrest". We call Ten and inform that Fan Shen is finished.

Amanda.

We meet on the street a beautiful girl Amanda. She is a little lost in the local beauty of Hong Kong. We'll pick up the bike from the parking lot and drive it to the martial arts school. On the way we will see the "Bam-Bam" club and the temple. At school we meet Kuok, our old friend and coach rolled into one. We will work out new techniques, and then, when communicating with the master, we will learn about the stolen figurines. Time flew by quickly, Amanda should go home, but she promises to call. On this beautiful note, we say goodbye to her.

Club "Bam-Bam".

Winston gives another task. You need to go to the Bam-Bam club and talk to the manager Benny, who decided to switch to the side of the Dog-eye. Having reached the place, we talk to the guard and go inside. We communicate with the security guard of the VIP-zone, who sends us to the manager. We meet her, Tiffany will let us into the restricted area without any problems. She wants us to sing for her. We go to the control panel and select the only song from the list. Everything is quite simple: use the movement buttons to move the slider, you need it to pass through the stripes that appear. At the end, our success will be displayed as a percentage. We go upstairs, we take away the sparkling statuette from the counter and we pass into the VIP-zone. Benny doesn't seem happy to see us, let's teach his thugs a lesson and knock on the door. We break free from two strong opponents. We carry out a kick and quickly press the counterblow button. Enemies are also waiting for us below, it is best to first disarm the one with the knife and, picking up a sharp object, cut the rest. We burst into the toilet, deal with the rest. We are afraid of sudden seizures, and if it happened, then quickly press the indicated buttons. We inform Benny that he has nothing to fear, Winston will support.

We read the message from Raymond and meet him in the alley.

The Pop Star Case 3.

Arriving at the place of the beginning of the assignment, we climb into the truck with chickens. After waiting for the star, we will follow it to the place of the transaction without violating the traffic rules, so as not to attract too much attention. Do not forget that in the game there is left-hand traffic and for driving on the right side, the scale of suspicion can suddenly fill up! Having reached, we leave the van, climb onto the roof and snuggle up for the shelter. We turn on the phone and get ready to take a picture of the Pop Star together with the supplier. Jumping down, we take another picture. We are waiting for the star's team to leave for the docks. We follow to the control point, we go down the stairs to the guard. Pretending to be a local drunkard, we try to go further. Improvisation bears fruit, we get on the boat, take the figurine and go upstairs. We continue tracking and as soon as the target pulls out the weapon, we take a picture. We return to the truck, we tear off from the police and we get to the underground headquarters.

We get to the martial arts school, give Kuoke the found statuette, and in return we get a new hand-to-hand combat technique.
We visit Winston's restaurant and they almost kill us there, suspecting of foul play. However, Way deftly twists and instead of us gets a bullet in the forehead Benny.

Wiretapping.

We go to the store and get the bag. Going out into the street, the robber snatches it out of our hands. We chase the enemy until we press him in the alley and give him bream. We remove the bug from the bag. The next point is scaffolding near the Goldfish restaurant. We can use them to enter the restaurant and install a bug. We open the upper hatch, we jump inside. We take away the figurine, unscrew the two screws at the ventilation grill. Now you need to calibrate the bug. Move the sliders until they are completely green. We hold in this position and wait for the filling of the scale. Having completely adjusted the bug, we screw the screws back. We break open the door, slowly moving the springs in the lock.

We get to the martial arts school, give Kuoke the found statuette, and in return we get a new hand-to-hand combat technique.

The Daredevil Case 1.

After talking with Ten, we will write SMS to Jackie and find out about the big shot at the races. We call Ace and make an appointment. We get into the confiscated car and go to the race. It's simple, we go forward, we try to overtake everyone. One way or another, you must complete the competition first. We look at the mini-map so as not to miss sharp turns, on which we use the handbrake.

Chain of Evidence.

We receive SMS from Tiffany and immediately go to her. We get from her the gun left by Charlie. She thanks us and we call Raymond right away. We inform him about the find, we meet with him in the North Point tunnel. Pendrew arrived at the meeting with Raymond. As we already know, in Hong Kong the weapons are quite strict. It’s not in vain that we have passed one third of the game and have not even held a pistol in our hand. This copy will help us practice, so we shoot the highlighted objects. When the battle begins, we snuggle behind cover, aiming fire at the TV, pipe and lamp. Then we fire three blind shots. We kill the arriving enemies and, having moved to the adjacent shelter, we deal with a couple of opponents. Now you need to jump over the cover and, while holding the aim button, kill the bandits in slow motion. When one of them is about to sneak away, we shoot the tires.

Pay.

From an SMS from Ten we learn that Winston's mother's restaurant was shot. Several guys from the gang were killed, as well as a couple of visitors. We get into the SUV and get to the port, which is controlled by Xu Wa. He must be persuaded to our side, but not killed. Arriving at the place, we run to the gate. We open them and go inside. We pass through the rooms, dealing with opponents. We make captures and use the environment for greater effect. At the enemy with a pistol, we quickly run straight at him. We rise higher and higher, shooting enemies. Xiu Wah escapes from us, rush after us. We grab it near the furnace and quickly head towards the exit, along the way, killing several more people. Outside, we encounter the police, without hesitation, we get on a motorcycle and chase Xu Wa. We hold the jump button and when we are as close as possible to the pursued car, we jump on it. All that's left is to get away from the cops and get to Winston.

The Daredevil Case 2.

We get into the van and go to the place where Daredevil was last seen. Arriving there, we observe the dialogue and quickly install the bug. Let's calibrate the frequency and sensitivity by moving the slider over the area until it turns bright green. We get into the van, pursue the goal without violating traffic rules, that is, without crashing into anything and driving exclusively on the left side. On the way, Daredevil will pick up his friend Naz and from the conversation we learn about suspicions about us and about the impending attempt on Ace. We deliver the van to the headquarters.

We go home and go to bed.

Uncle Poe.

Waking up, we get to Winston and together we go to the carpet to Uncle Poe. He greets us quite good-naturedly and immediately gives us an assignment. We leave for Roland Ho to the parking lot. He, in turn, asks to deal with a certain Patsy Vin, who owes money. On the way, Winston calls us and says that everything is settled, but we will have to work a lot. Having reached Patsy, we begin the pursuit. While driving, we can shoot, in this way we eliminate the help. But we are not very keen on them, because our main goal is Patsy's yellow car, which needs to be caught up as soon as possible. She has no money, but the trunk is stuffed with drugs. We drop the passenger and deliver the car to the designated place.

The Daredevil Case 3.

We arrive at the starting point of the race and, of course, we must arrive at the finish line first. Another victory will improve our reputation.

Future bride.

Arriving at the restaurant, Ms. Chu asks us to be the driver of Winston Peggy's fiancee. First, we'll take her to the bridal salon. A girl's mood can instantly deteriorate if we constantly bump into something. While trying on the dress, we learn that Peggy would like to see black orchids at her wedding. However, getting them is almost impossible. The only place where they are is the Temple.

The next point of the route is a pastry shop. On the way, we receive an SMS from Winston that someone stole the cake, probably this someone is working for Psi's Eye. In a limited time we get to the pastry shop and start chasing the van. Having caught up, we jump up to him and climb to the driver. In the cabin, in addition to the driver, we find a disgruntled young lady who allegedly carries this cake for her wedding. We drop it and deliver the transport to the bus depot.
Next, we go to the Temple and, without attracting attention, we climb into its territory along the scaffolding. In the hut we change into robes. Moving forward and chatting up the monks by quickly pressing the appropriate button after their question. After passing through the second monk, we go up the stairs and take the statuette from the central building. Then we turn right, continue walking towards the orchid. Having collected the required amount, the monks find us stealing and call the police. We break through to the exit, simultaneously dealing with opponents. You can't just break them through, so we carry out the first attack with a counterstrike. Having reached the car, we hide from the police and take Peggy to an entertainment facility.

We get to the martial arts school, give Kuoke the found statuette, and in return we get a new hand-to-hand combat technique.

Wedding.

Let's go to the store and pick up the snow-white suit. We reach the banquet hall, where the ceremony is about to begin. Uncle Poe was one of the guests of honor. Winston asked us to go to his car and fetch a box of any of the chairman's wine from the trunk. As soon as we had to leave, we immediately heard screams. We run to the main entrance, there is no way to go, so we climb along the scaffolding on the right and climb inside through the window. We deal with the raging waiters on the upper and lower floors. We open the door and quickly deal with the waiter. We select the pistol and break through to Winston. Unfortunately, he dies with Peggy. We have no choice but to find Uncle Poe still alive. As soon as the door opens, we jump over the cover, hold down aiming and destroy the enemies. We leave for the main hall, where we clean the upper and lower floors. We open the next door, we get to the old man. Together we pass through the courtyard, killing the enemies we meet, and get to the hospital.

The Daredevil Case 4.

We get to the place where the task starts and we accept an incoming call from Ace. Focusing on the phone, we go to the center of the antenna. We start scanning the CENTRAL region. We are interested in the antenna that starts giving a signal very first. So keep a close eye on the phone screen and track where the signal started to appear. We fix this zone and get data on the location of Ace's girl. Having arrived at the scene of the accident, we go downstairs and talk to the victim. We leave the scene of the accident, climb the stairs, take a picture of the burning car. Without leaving the scene, we call Ten and report the incident. It's time to punish Daredevil, so we send him an SMS and make an appointment. We need a fast car for the race. We can see the location of such on the map. We get to Victoria Peak and start a duel. The enemy, without waiting for the countdown, took off at full steam. We chase him until the police appear. Then he rammed him until complete destruction and we hide from the police.

Hello everyone. You know collecting is in every game, and Sleeping Dogs has it too. For example, here you can collect jade figurines to give them to the master of martial arts Kuokie, in return, he will teach you new techniques that will greatly help in a street fight.

If you want to find all the figurines, then you need to meet Tiffany at the Bam Bam Club. After meeting her, a bonus will open to you: all jade figurines will be displayed on the minimap.

Jade figurine # 1.

Guide to finding jade figurines


Guide to finding jade figurines
The first statuette is in the Bam-Bam club. After you have sung in karaoke, go up to the second floor and after the video a fight will begin. Push back enemies and run to the bar. The statuette will be there.

Jade figurine # 2.

The third statuette is in a Tibetan temple. You can get there either during an idle wandering, or during the "Future Bride" mission. One way or another, the statuette will be on the pedestal, there is also a monk standing next to it, so don't miss it, even if you want to.

Jade figurine # 4.

Guide to finding jade figurines


Guide to finding jade figurines
The fourth statuette is on the pier. Again, you can get it while idly wandering around the city, or while doing the police case: "Pop Star Case 3". After spying and photographing, get out of the car, jot down the guy and take the figurine, it will stand on the box.

Jade figurine # 5.

Guide to finding jade figurines


Guide to finding jade figurines
The fifth statuette can only be obtained during the completion of the story mission, but if you missed the statuette, then the mission can be replayed from the social center. During the mission, you will have to jump on the roofs, then jump to the balcony and go into the apartment. The figurine will be on the coffee table.

Jade figurine # 6.

Guide to finding jade figurines


Guide to finding jade figurines

See there is something flickering? This is the sixth statuette.

The sixth statuette is in the K-bar. You can get there at any time, during a walk, or during a story mission, when you need to show a producer from the United States all the delights of Hong Kong. The statuette will stand on the bar, you just have to pick it up and that's it.

Jade figurine # 7.

Guide to finding jade figurines


Guide to finding jade figurines
The seventh statuette is located in the central hospital. You can get it at any time. The statuette will be on the registration desk, there is also a nurse standing there, so don't miss it.

Jade figurine # 8.

Guide to finding jade figurines


Guide to finding jade figurines
The eighth figurine is in the flower shop. You can get there both in your free time and during the mission: "The bride-to-be". After the video, get out of the car and go into the shop. The figurine will be on the table.

Jade figurine №9.

Guide to finding jade figurines


Guide to finding jade figurines
The ninth statuette is located in the game den. To get there, you need a boat. Jump into the boat and go to the ship where the brothel is located. Once on the ship, go into the cabin, turn right and take the statuette.

Mission 23: Fast Girls

Having found the car you need, get in it and go to the green marker, stop at the last one, get out of the car, meet the girls. Chat with them, after which they will sit down to your car without any problems, and one of them will be at the wheel at all. She will take us to the place where the rally competition takes place. We must take part in them. The task is worth defeating, and it is not difficult to accomplish it due to clumsy physics and due to a very suitable car.

I have only one recommendation - try to drive the car so as not to hit it too much, it will be very useful to us in a completely fresh and working condition. Why? Yes, because the race is over, but our adventures are just beginning - suddenly there are policemen, so do not waste time, jump into your car and get away from here. That is why I advised you to take care of the car - if you kept it safe and sound, you can ram the cops with relish, making it easier for yourself. And to complete the mission, get off the police tail, then take the girls home.

Mission 24: Bad Luck

The mission traditionally begins with a dialogue with the employer, after which go to the meeting in the "Old Salted Crab" by car. The establishment, despite the ridiculous name, is quite solid, so it's not easy to get in yet. But traditionally, the entrance can still be found, there would be a desire. In our case, you need to enter not through the gate, but go around on the other side and talk on the intercom, answer all questions, then the door will be opened for us.

On the way to the goal (be guided by the traditional green marker), the guards will bother you with their questions, but it is better not to conflict with anyone now, you will still have time to fight and fight, and we do not need any extra alarm at this stage. Behind a small house, find a suitcase glowing in blue, then follow on to the green marker, which leads our hero to an electronic shield, which is located not far from a rather rich-looking building.

To continue playing Sleeping Dogs, we need to crack the password to turn off the alarm. This action, in turn, will allow you to enter the building directly through the front door. Which will need to be pre-hacked with a lockpick - all the same traditional five bolts pushed by a lockpick, you need to ensure that they are all marked in green. So we got inside, there you will almost immediately see a glass door, and behind it is our target. True, the door is locked, and punches and kicks on it, despite its transparency, will not bring any sense.

Well, go a little further, there you will find a couple of large vases, they will be kindly highlighted with markers. They need to be broken, after which you will find a cunning device for breaking the lock, and I wrote the word "cunning" for a reason - it will not be so easy to guess the correct code for the safe lock. Once you've finished, look at the clock above the fireplace. There are three of them at once, we are interested in those in the middle, they are also marked with a yellow glow.

From the clock, go to the piano, also marked in yellow, pick it up and get valuable information, but with our activity we will attract the attention of the guard - so that he does not panic, hide from his eyes. As soon as he leaves, leave the house, but still you will not be able to do without adventures - you are caught in the lens of a video surveillance camera. For complete happiness, the owner of this wonderful building will return here. So quickly jump over the fence and get away from here, then follow the marker, get into the marked car, on which this mission will safely end.

Mission 25: Conflicted Loyalties

To begin with, go to the house of Ricky's friend, there you will meet the doorman who does not let us inside. Traditionally, we are looking for an alternative entrance. It will be in the form of scaffolding, along which you can climb up, which must be done. The main difficulty is to find these very forests, for which you will have to run a little around the block. Upstairs you will have to run and fight a little, or you will have to sprint so as not to get involved in a fight if you don't want to.

After a few minutes of running around, jumping and fighting, find an open window, through it and get into the room. There, go to the marker on the balcony, open the doors, enter the apartment. Find the computer in it and connect to it. Hacking the latter is no longer a novelty for us, so do it quickly and connect a flash drive to your PC in order to copy the files you need - this takes a little time. In the meantime, let's go to the kitchen and remove the ventilation grill. You need to install a "bug" there, adjust its sensitivity, wait until the scale is filled, adjust the frequency as well.

Just in case - this is done by aiming the sight across the entire game mini-screen until it glows green. Then put the ventilation grill in place, covering your tracks, then hide as soon as possible - a girl entered the house with some guy. When the video ends, search the closet with clothes, then go downstairs, take the highlighted object from the table, and at the same time the flash drive, on which the files we need are already uploaded. Well, it's time to get out of here.

Go out to the balcony, jump from there into the container, which allows you to land much softer than you could without it, then follow the next meeting, the next cut-scene will start there, after which you go home, where you need to use a computer to view files uploaded to the flash drive ...

Mission 26: The Funeral

Raymond informs our hero that Jackie has been released from prison for once, so go there to pick up your friend. And you also need to arrange Uncle Poe's funeral, so you have to spend money in the store to buy a pair of costumes suitable for the dark ritual, clothes of this kind are needed not only for us, but also for Jackie. In the store, talk to the seller, get costumes, then go to the cemetery, watch small videos.

At the end, get ready for a serious "meat grinder", which will begin right here in the cemetery. To begin with, eliminate all adversaries on the first site, then go forward to find a good position, we will just find ourselves a little higher than the opponents, because they will all be more than well visible. Having put an end to the resistance here, continue clearing the area, we need to completely rid the territory of the cemetery from the impudent people who dared to arrange this here.

Having coped with the cleanup, continue the passage of Sleeping Dogs, starting the second task - it's so easy to forgive a raid on the cemetery, the enemies must regret their deed, so run between the rocks along the mountain stream first. There you will see an enemy who stands with his back - quietly neutralize him, get hold of a weapon more effective than what is available, to be more precise - a grenade launcher. This contraption allows you to carry opponents forward with your feet in droves, and it has two modes, it can shoot both standard charges and grenades.

The latter are scattered around the area quite a lot, so you can spend it without worrying about saving. When you cope with all the ill-wishers in the gorge, move to the parking lot, where the opponents are hiding behind cars, but we have a grenade launcher, so there will be no problems. When you get rid of the rest of the aggressors, successfully complete the mission.

Mission 27: Civil Discord

At the very beginning, Conroy will report that there is a serious problem that we need to solve, so go to the place. You will see that competitors are awake and are trying to displace us from a profitable and habitable place, and they are trying, sparing neither people nor resources. We'll have to accept the challenge and defend our positions. A gang of allies will help us in this, in the company of which you have to arrange a serious massacre, designed to reduce both the number of enemy forces and their desire to claim our laurels.

Of course, from the very first minutes of the battle, you will notice that our allies are far from super soldiers, the main work will have to be done by yourself, and colleagues are useful only for one purpose - to distract the attention of the adversaries while we deal with them in stages. Having killed one, immediately switch to another, and do so until all opponents are defeated. For the first wave of enemy forces, the second will immediately come, with which you need to act in the same way as with the first.

The video will start, our hero will be given a quite suitable weapon that can significantly facilitate the passage of Sleeping Dogs. Get into the car, where you will receive a message from Chu, who will inform you about the attack on the Golden Koi restaurant. Of course, go there urgently, time is limited, you will have to hurry. Arriving at the scene, traditionally organize a massive cleanup of enemies, there will be a lot of them, both outside and inside.

Jade figurine # 1-The first figurine is located in the Bam-Bam club. After you have sung in karaoke, go up to the second floor and after the video a fight will begin. Push back enemies and run to the bar. The statuette will be there.
Jade figurine # 2-The second figurine is in Winston's mom's kitchen. Run into the kitchen from the street, and the figurine will be on the kitchen table.
Jade figurine # 3-The third statuette is in a Tibetan temple. You can get there either during an idle wandering, or during the "Future Bride" mission. One way or another, the statuette will be on the pedestal, there is also a monk standing next to it, so don't miss it, even if you want to.
Jade Statuette # 4-The fourth statuette is located on the pier. Again, you can get it while idly wandering around the city, or during the execution of the police case: "Pop Star Case 3". After spying and photographing, get out of the car, jot down the guy and take the figurine, it will stand on the box.
Jade Statuette # 5-The fifth statuette can only be obtained during the story mission, but if you missed the statuette, the mission can be replayed from the social center. During the mission, you will have to jump on the roofs, then jump down to the balcony and enter the apartment. The figurine will be on the coffee table.
Jade figurine # 6-The sixth statuette is located in the K-bar. You can get there at any time, during a walk, or during a story mission, when you need to show a producer from the United States all the delights of Hong Kong. The statuette will stand on the bar, you just have to pick it up and that's it.
Jade figurine # 7-The seventh statuette is located in the central hospital. You can get it at any time. The statuette will be on the registration desk, there is also a nurse standing there, so don't miss it.
Jade figurine # 8-The eighth figurine is in the flower shop. You can get there both in your free time and during the mission: "The Future Bride". After the video, get out of the car and go into the shop. The figurine will be on the table.
Jade figurine # 9-The ninth statuette is located in the game den. To get there, you need a boat. Jump into the boat and go to the ship where the brothel is located. Once on the ship, go into the cabin, turn right and take the statuette.
Jade Statuette # 10-The tenth statuette can only be obtained during a mission. Having penetrated into the apartment of Fat, the temporary chairman, break the lock and take the statuette.
Jade Statuette # 11-The eleventh and final statuette on the list can be found in the cemetery. Again, both during the free walk and during the mission.

After collecting all 11 statuettes, you will not receive an achievement, but collecting statuettes is necessary for 100% completion of all tasks, favors and other confusion necessary to obtain the corresponding achievement.